Demo update 1.2.4
Greetings, Travelers! 🍻 The doors to the Angry Sharks Tavern swing open once again, and we bring you a fresh batch of fixes and upgrades straight from the developers' forge for our demo version (build 1.2.4). This time, we focused on the very core of our game: the cards, the dice, and how your fate is calculated. Here is what’s new in the latest demo update: 🎲 Quantum Randomness & Seed System: We’ve thrown out the old, predictable algorithms! From now on, drawing cards, rolling dice, and loot drops are powered by a new Hardware RNG system. This means the randomness pulls from actual hardware entropy, making every roll truly unpredictable and lifelike. At the same time, to give the game structure, map generation and shop inventories are now completely Seeded. 💀 The Stranger Fix: Many of you reported strange anomalies after losing a high-stakes game against the Stranger. The bug that caused issues after a defeat has been hunted down and squashed. Your losses will now be processed without any technical hiccups! 🐛 In-Game Bug Reporter: We want to forge Choose your Faith alongside our community. That’s why we’ve added a convenient, built-in Bug Report panel. You can now send us your feedback and report issues directly from the game. ✨ UI Tweaks: We’ve applied some minor cosmetic polishes and tweaks to the user interface to make managing your deck and inventory a much smoother experience. Thank you for your continuous feedback. Jump into the game, test the new hardware-driven dice, and let us know how your runs go on our Discord server! May the cards be ever in your favor! 🃏⚔️